Gaming in VR has finally gone wireless.
Rivvr has developed a device that uses proprietary technology to send the raw HDMI signal from both headsets over the air to a PC, at a speed of somewhere between 40 to 80 mbps. TechCrunch had a chance to take an early look at the current prototype, which adds around 300 grams of additional weight to the headset and it turns out, streaming the HDMI signal over the air works quite well. There is some tracking latency present, which has apparently been brought down to as low as 11ms, which the report claims is low enough to not feel hindered in games like Fruit Ninja VR or Tilt Brush. However, some signal issues came in to play occasionally which still need to be worked out.
Rivvr has developed a device that uses proprietary technology to send the raw HDMI signal from both headsets over the air to a PC, at a speed of somewhere between 40 to 80 mbps. TechCrunch had a chance to take an early look at the current prototype, which adds around 300 grams of additional weight to the headset and it turns out, streaming the HDMI signal over the air works quite well. There is some tracking latency present, which has apparently been brought down to as low as 11ms, which the report claims is low enough to not feel hindered in games like Fruit Ninja VR or Tilt Brush. However, some signal issues came in to play occasionally which still need to be worked out.
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